The importance of Human Rights education in today’s world is far-reaching. After a year of research and development, The Brainary has published the ground-breaking Human Rights Game and can now offer schools and public libraries the opportunity to host a Human Rights Incursion for a class-sized workshop. In this incursion, we come to you and teach a class, using The Human Rights Game. The workshop also includes 4 games to keep at the end.
Key Features
- Utilises curriculum areas: Intercultural Capability, Ethical Capability, Personal and Social, Humanities Civics Citizenship, Humanities History, and Physical Education.
- Underpinned by the United Nations' 30 Articles and its three pillars: Freedom, Equity, and Dignity.
- Endorsed by the United Nations.
- Addresses key curriculum criteria.
- Includes SCAN Skills - Foundation Skills and Workplace Competencies.
Additional Information
Human Rights affects everyone all over the world. However, there are far too many alarming press reports citing ongoing human rights abuses in all walks of life. Furthermore, there are too many reports of students experiencing record levels of anxiety.
Learning Objectives
- Learn about the Universal Declaration of Human Rights, its 30 Articles and its three underpinning pillars of freedom, equality, and dignity.
- Learn how the 30 Articles and pillars of the Universal Declaration of Humans Rights relate to everyday life.
- Develop an understanding of right from wrong in a variety of everyday situations based on the Universal Declaration of Human Rights.
- Develop an understanding that more than one solution may be acceptable in a variety of everyday situations involving the Universal Declaration of Human Rights.
- Learn the importance and relevance of problem-solving when more than one solution is acceptable in a variety of situations involving the Universal Declaration of Human Rights.
- Develop an understanding that freedom and rights also come with responsibilities.
- Learn the importance and relevance of healthy rules and regulations in life.
Specifications
- SCAN Skills Addressed: Foundation Skills - Basic skills, Thinking skills, Personal Qualities; Workplace Competencies - Interpersonal, Information, Systems.
- Playing Time: Flexible 40-60 minutes.
- Players: 2-6.
- Ages: 10-14 and 15 plus.
- Grades: 5-12 (cards for 5-8 & 9-12).
- Contents: Instruction booklet, 6 pawns, 1 dice, 1 one-minute timer, 60 Article Cards, 60 FED Cards, 10 Chance Cards, 10 Bounce Back Cards, and playing board.
About the Session
- 1 hour in duration.
- Full class size workshop with game-play.
- Includes 4 Human Rights Games to keep.
- We come to you**
*Workshops can be purchased for $825 + GST and travel costs. This offer is limited.
**Due to distances and travel costs, it is not always possible for us to visit rural or remote areas.
"My co-author Andrea Chorney and I at the United Nations in New York with our educational board game. All going to plan, our game will be available from the UN June 2019 onwards."
Hugh Kingsley, The Brainary